Home News How to Play Dice in Kingdom Come Deliverance 2: All Badges & Scoring Combos

How to Play Dice in Kingdom Come Deliverance 2: All Badges & Scoring Combos

Author : Camila Feb 26,2025

How to Play Dice in Kingdom Come Deliverance 2: All Badges & Scoring Combos

Master the art of dice in Kingdom Come: Deliverance 2 and quickly amass Groschen! This guide details how to play, score, utilize badges, and even cheat your way to victory.

Table of Contents

  • Where to Play Dice
  • Scoring Combinations
  • Badges
  • Loaded Dice

Where to Play Dice in Kingdom Come: Deliverance 2

The tutorial introduces the basics of dice. Beyond that, you'll find dice games readily available at nearly every tavern and inn throughout the game world. Simply locate an NPC near an establishment and initiate conversation to begin playing.

Scoring Combinations

The objective is to reach the target score before your opponent. You start with six dice and can re-roll as many times as desired per turn. However, a roll yielding no scoring combination ends your turn, forfeiting accumulated points. Each roll consumes a die, increasing difficulty.

Scoring combinations and their point values are as follows:

Combination Points
Single 1 100
Single 5 50
1, 2, 3, 4, 5 500
2, 3, 4, 5, 6 750
1, 2, 3, 4, 5, 6 1500
Three 1s 1000
Three 2s 200
Three 3s 300
Three 4s 400
Three 5s 500
Three 6s 600

Triples score double for each additional matching die. (e.g., four 2s = 400, five 2s = 800, six 2s = 1600).

Badges

Loot chests and corpses for Badges—Tin, Silver, and Gold—to enhance your dice game. Their effects are detailed below:

Badge Effect
Tin Doppelganger’s Badge Doubles points of last throw (once per game).
Tin Badge of Headstart Small point headstart.
Tin Badge of Defence Cancels opponent's Tin badges.
Tin Badge of Fortune Re-roll one die (once per game).
Tin Badge of Might Add one extra die (once per game).
Tin Badge of Transmutation Change one die to a 3 (once per game).
Carpenter’s Badge of Advantage 3+5 becomes "Cut" formation (repeatable).
Tin Warlord’s Badge 25% more points this turn (once per game).
Tin Badge of Resurrection Re-roll after an unlucky throw (once per game).
Silver Doppelganger’s Badge Doubles points of last throw (twice per game).
Silver Badge of Headstart Moderate point headstart.
Silver Badge of Defence Cancels opponent's Silver badges.
Silver Swap-Out Badge Re-roll one die (once per game).
Silver Badge of Fortune Re-roll up to two dice (once per game).
Silver Badge of Might Add one extra die (twice per game).
Silver Badge of Transmutation Change one die to a 5 (once per game).
Executioner’s Badge of Advantage 4+5+6 becomes "Gallows" formation (repeatable).
Silver Warlord’s Badge 50% more points this turn (once per game).
Silver Badge of Resurrection Re-roll after an unlucky throw (twice per game).
Silver King’s Badge Add one extra die (twice per game).
Gold Doppelganger Badge Doubles points of last throw (thrice per game).
Gold Badge of Headstart Large point headstart.
Gold Badge of Defence Cancels opponent's Gold badges.
Gold Swap-Out Badge Re-roll two dice of same value (once per game).
Gold Badge of Fortune Re-roll up to three dice (once per game).
Gold Badge of Might Add one extra die (thrice per game).
Gold Badge of Transmutation Change one die to a 1 (once per game).
Priest’s Badge of Advantage 1+3+5 becomes "Eye" formation (repeatable).
Gold Warlord’s Badge Double points this turn (once per game).
Gold Badge of Resurrection Re-roll after an unlucky throw (thrice per game).
Gold Emperor’s Badge Triples points for 1+1+1 formation (repeatable).
Gold Wedding Badge Re-roll up to three dice (once per game).

Loaded Dice

Discover loaded dice while looting; these favor specific numbers, providing a significant advantage. Select your preferred loaded dice before each game.

This comprehensive guide equips you to conquer the dice tables of Kingdom Come: Deliverance 2. For more gaming insights, visit The Escapist.

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