A beginner's guide to mastering the game of Go through practice.
This workbook includes essential exercises designed to introduce newcomers to Go.
With 21 comprehensive units and 246 practice problems, beginners gain extensive problem-solving experience.
1. Stone Liberties
2. Capturing Techniques
3. Reviving Stones
4. Mutual Atari Situations
5. Stone Connections
6. Stone Blocking Strategies
7. Single-Line Atari
8. Same-Group Direction Atari
9. Double Atari Techniques
10. Illegal Moves
11. Ko Rules
12. Continuous Atari Patterns
13. Ladder Techniques
14. Net Capture Methods
15. Snapback Tactics
16. Capture Race Scenarios
17. Dual Life Positions
18. Territory and False Eyes
19. Creating/Removing Dual Territories
20. Neutral Points
21. Territory Counting Methods
