Home News Clair Obscur: Expedition 33 Patch 1.2.3 Released, Nerfs Maelle's Stendahl Build

Clair Obscur: Expedition 33 Patch 1.2.3 Released, Nerfs Maelle's Stendahl Build

Author : Nova May 25,2025

Sandfall Interactive has rolled out Patch 1.2.3 for the highly acclaimed role-playing game, Clair Obscur: Expedition 33, available across all platforms. This update brings a plethora of fixes and significant balance changes, notably nerfing the game's most dominant build (see detailed patch notes below).

The developer had previously indicated no plans for early balance adjustments, focusing solely on bug fixes "unless something clearly stood out." They acknowledged that "Stendhal did," referring to the game-breaking build centered around young fencer Maelle and her sword, Medalum. This combination, when paired with ability-stacking and the Stendhal skill, allowed players to deal billions of damage, capable of defeating the final boss in a single hit.

"It was underwhelming for most of development, so in our final pre-release balance pass, we gave it a big damage boost—and clearly overdid it. It ended up overshadowing most other options," Sandfall explained. While the developers still encourage players to "break the game," they noted that Stendhal made it too easy. The nerf aims to align Stendhal's power with other skills in the game, ensuring it remains a potent single-hit skill with great synergy potential.

Additionally, Patch 1.2.3 addresses a bug with Medalum's third Lumina, which was incorrectly doubling all damage in Virtuose Stance instead of just Burn damage.

Here are the key points from today's patch notes:

  • Fixed Medalum third Lumina doubling all damage in Virtuose Stance instead of doubling only Burn damage.
  • Stendhal: Reduced damage by 40%.

Maelle Outfits and Haircuts - Clair Obscur: Expedition 33

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Clair Obscur: Expedition 33 has become a breakout success for Sandfall Interactive, selling over 2 million copies. Notably, the game launched simultaneously with Bethesda’s Oblivion Remastered as a day-one Game Pass title, making its sales achievement even more remarkable. While many anticipated a battle for dominance between the two RPGs, both titles have thrived, showcasing the diverse appeal of the genre.

The game's success has even caught the attention of French President Macron, who praised the development team. For newcomers, be sure to check out our tips on essential knowledge before diving into Clair Obscur: Expedition 33.

Clair Obscur: Expedition 33 Update 1.2.3 Patch Notes

Steam Deck

  • Fixed backgrounds of various menus not displaying properly on the Steam Deck.

Various Ultrawide Fixes

  • Gameplay no longer becomes zoomed after a cutscene occurs in ultrawide resolutions.
  • The Options menu image will no longer be stretched in ultrawide resolutions.
  • Combat UI now adapts correctly to ultrawide resolutions.
  • Game will no longer minimize upon changing settings in ultrawide resolution.
  • Cutscenes won’t letterbox in 32:9 aspect ratio.
  • Title screen now displays fullscreen when the game is launched in ultrawide resolution.

Mouse and Keyboard

  • UI button prompts in Expedition Menu are now visible and fully able to be triggered with Keyboard.
  • Mouse buttons do not become unresponsive after first use.
  • With mouse cursor on screen, using 'WSAD' or directional arrows to navigate in UI or trigger any other functionality will no longer hide the cursor instead of doing the intended action.
  • Left Mouse-button click will no longer block the player from using Keyboard to navigate menus.
  • Mouse input is not lost after the first Jump counter attack if it is pressed only once.

Fixed Areas of the World Map Where You Can Get Stuck

  • Between lanterns scattered on the ground near Stone Wave Cliff portal.
  • While walking on the ship wreck near the Forgotten Battlefield level entrance.
  • Between lanterns on the ground near Bourgeon encounter next to Stone Wave Cliffs level.
  • Between two small rocks located between Spring Meadows and Abbest Cave.
  • Between vases and corals when jumping from rooftops.
  • Between various rocks.
  • In ruins behind Flying Manor level entrance.
  • Near the bridge between Flying Waters and Spring Meadows.
  • In the rocks on the World Map, near Flying Waters.
  • Next to hardened land, close to the Flying Waters location exit.

Fixed Situations Where Esquie Specifically Would Get Stuck

  • When taking off from paint bridges, making him fall through the bridge and restrict movement.
  • When flying into bottom parts of levitating structures near Visages.
  • Near the Flying Waters entrance level.
  • Near a giant hammer when traversing close to Blades' Graveyard level.

Weapon and Skill Fixes and Tuning

  • Fixed Lithelim attribute scaling not working at high level. Reduced initial Vitality scaling from A to C (will still end at S at max level). Added Luck scaling starting at D.
  • Fixed Blizzon attribute scaling not working at high level. Reduced initial Luck scaling from B to C (will still end at S at max level). Added Defense scaling starting at D.
  • Fixed Medalum third Lumina doubling all damage in Virtuose Stance instead of doubling only Burn damage.
  • Stendhal: Reduced damage by 40%.

Other Fixes

  • Boss encounter in Stone Wave Cliffs can now be finished on NG+.
  • You will no longer be blocked by the Journal UI window after opening the first Journal in the Spring Meadows.
  • Fixed being unable to shoot in Free aim while exploring levels due to worn triggers.
  • Lune and Monoco no longer spawn in the same place during the end of their Level 6 relationship quests if they are completed without going to camp.
  • If at camp you pick "remember the objective", then quickly choose to "go to sleep" and immediately after press "leave", the screen no longer goes black.
  • You can no longer trigger the "Discovering the truth" cutscene in Old Lumière a second time in a row, splitting the party forever with only Verso and Maelle in it.
  • Update to rolling credits.
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