If you're struggling in Dead Sails and constantly facing defeat, don't worry—there are plenty of weapons, boats, and miscellaneous items to help you survive until the next safe zone. I've put together a comprehensive list of all items in Dead Sails, along with how to obtain and use them. Knowing what to look for and when can save you time and keep you ahead of the game.
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Table of contents
- All Weapons & Ammo in Dead Sails
- Armor in Dead Sails
- Full List of Boats in Dead Sails
- All Rafts in Dead Sails
- Every Healing Item in Dead Sails
- Miscellaneous Items in Dead Sails
- New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Hand-to-hand combat won't cut it in Dead Sails. To take down mobs and secure the best loot, you need to be armed and ready. The game offers a manageable selection of weapons, each with a unique purpose. Here's a breakdown of the weapons available, their functions, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Perfect for close-range encounters, especially effective during nighttime mob rushes. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or a special boat | Sold in batches of 12 rounds, use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (all $ symbols refer to in-game currency) | Limited to 4 bullets per barrel, making precision crucial. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Only 4 bullets per pack, so make every shot count. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for both long-range sniping and mid-range combat. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Refills your rifle's ammo, offering more shots than revolver ammo. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Ideal for clearing out buildings and scattering mobs. |
*Dynamite* | 15 Dabloons at the Shop Store or default for Miner class | Powerful area-of-effect explosive for removing obstacles and damaging enemies. |
*Turret* | Varies in cost, available at every Shop Store | Static machine gun for boats, requiring a player to operate with high RPM. |
Armor in Dead Sails
While Dead Sails keeps things simple, a bit more variety in armor could enhance gameplay. Currently, there are only two types of armor available, but they can make a significant difference:
**Name** | **Where to get it** | **Info** |
*Chestplate* | 75 Dabloons from the Shop Store clerk | Reduces damage from enemies but won't prevent death. |
*Helmet* | Costs 75 Dabloons at the Shop Store | Decreases damage taken, especially effective when combined with the chestplate. |
Full List of Boats in Dead Sails
Boats in Dead Sails are more than just transportation; they serve as large inventory spaces. With a team, you can ferry loot back and forth, selling it for a profit. While there's no difference in speed or size, the aesthetics set them apart:
**Name** | **Where to get it** | **Info** |
*Default* | Starts with the game, no purchase necessary | A good starter boat until you get more experienced. |
*Military* | 150 Dabloons in the starting lobby | Camouflage adds a tactical edge to your adventures. |
*Junk* | 150 Dabloons in the starting lobby | A quirky option for those who embrace the unconventional. |
*Modern Boat* | 150 Dabloons in the starting lobby | A sleek choice for players who prefer a modern look. |
*Dragon Boat* | 150 Dabloons in the starting lobby | A unique blend of classic and mythical design. |
*Rubber Duckie* | 150 Dabloons in the starting lobby | A playful choice that's sure to bring a smile to your face. |
*Viking Boat* | 150 Dabloons in the starting lobby | A striking vessel with shields and a dragon carving. |
*Empress* | 150 Dabloons in the starting lobby | A regal pink boat for those who want to stand out. |
*Sheep* | 150 Dabloons in the starting lobby | An odd choice, but every fleet needs a black sheep. |
*Shark Boat* | 150 Dabloons in the starting lobby | A fearsome design, though it doesn't play 'Baby Shark'. |
*Bling Boat* | 150 Dabloons in the starting lobby | For those who want to feel like a hip-hop star on the water. |
If you need more space for loot, teammates, or even turrets, consider adding a raft to your fleet.
All Rafts in Dead Sails
Rafts provide extra room for loot, turrets, or even fuel from Zombies and Drowned. Here's what you can get:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for loot, no extra features. |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or storing fuel. |
*Medic* | 300 Dabloons and 3 wins | Provides easy access to bandages and medkits after battles. |
*Trader* | 500 Dabloons and 10 wins | Allows selling items on the spot, reducing reliance on safe zones. |
*Ammo* | 400 Dabloons and 5 wins | Offers immediate ammo replenishment without visiting safe zones. |
Every Healing Item in Dead Sails
Whether you're a Medic or not, knowing your healing options is crucial. Here's what you can use to stay in the game longer:
**Name** | **Where to get it** | **Info** |
*Bandage* | 3 Dabloons or $10 at the Shop Store | Offers a 20% health boost, useful when stacked but costly. |
*Shark Oil* | $35 at the General Store | Fully heals and provides a temporary speed boost. |
*Medkit* | 20 Dabloons | Restores 100% HP, offering the best value for money. |
Miscellaneous Items in Dead Sails
Not all items in Dead Sails are for combat or healing, but they're still essential. Here's a list of useful miscellaneous items:
**Name** | **Where to get it** | **Info** |
*Coal* | 3 Dabloons or $20 at the Shop Store | Protects your ship and provides fuel to reach the next safe area. |
*Shovel* | Starter item for Miner class | A makeshift weapon, though less effective than others. |
*Torch* | 3 Dabloons or $10 | Essential for visibility during nighttime, helping spot loot and mobs. |
*Steel* | 10 Dabloons at the Shop Store | Offers low-grade protection for your ship, less cost-effective than steel plates. |
*Steel Plate* | 25 Dabloons at the Shop Store | Provides better protection for your boat against Zombies and mobs. |
*Cross* | 40 Dabloons at the Shop Store | Keeps Zombies at bay, especially useful during nighttime looting. |
*Lantern* | 3 Dabloons at the Shop Store | Provides light in dark areas and can be used as a melee weapon. |
New Items in Dead Sails
With the introduction of the Kraken boss and class system changes, three new items have been added to the game. While their acquisition methods are still unclear, here's what we know about their potential uses:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a stealthy trap. |
*Wizard Orb Staff* | TBA | Introduces magic to the game, possibly limited to specific classes. |
*Flying Broomstick* | TBA | Likely acquired through a recipe, with potential class restrictions. |
Now armed with all this information, you're ready to dominate Dead Sails. Remember, while gear is crucial, a bit of luck and good teamwork can make all the difference. For even more preparation, check out my guide on defeating the new Kraken in Dead Sails and show that giant squid who's really in charge.