Marvel Rivals: A Deep Dive into Mister Fantastic's Abilities and Gameplay
Marvel Rivals delivers a thrilling hero-shooter experience, boasting diverse character gameplay and stunning visuals. As the game evolves, new heroes continuously join the roster, and Season 1 introduces iconic Fantastic Four members, including Mister Fantastic.
Mister Fantastic, a formidable duelist, excels at rapid movement and significant damage contribution. His unique ability to grapple and pull himself towards allies or enemies is key to his effectiveness. The introduction of any new duelist alters the game's meta, making their impact on various maps unpredictable.
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Mister Fantastic's Primary Attack
Effective duelists require a strong primary attack. Mister Fantastic's "Stretch Punch," a three-hit combo (two single-fist strikes followed by a two-handed strike), is surprisingly versatile. The stretched arm continues to inflict damage on enemies throughout its trajectory, effectively creating area-of-effect damage. This is comparable to Storm's piercing Wind Blade attack, which also often hits multiple targets.
Mister Fantastic's Abilities
Mister Fantastic possesses a range of abilities (best explored in the training room) that build towards a powerful damage-boosting passive. Once fully charged, this passive becomes a significant threat. Key stats to monitor include his health and Elasticity.
He boasts 350 base health, supplemented by substantial shields for enhanced survivability. Elasticity, displayed beneath the crosshair, increases with each basic attack (5 Elasticity per attack). Reaching 100 Elasticity is crucial. He has a 3-star difficulty rating, making him challenging for beginners but accessible to all players.
Reflexive Rubber
- Active Ability
- 12-second duration
Mister Fantastic transforms into a rectangular shape, absorbing all incoming damage. Upon expiration, he unleashes the stored damage in the direction of the reticle.
Flexible Elongation
- Active Ability
- 3-second duration
- Generates 30 Elasticity
This ability provides a shield, boosting health from 350 to 425. He pulls himself towards the target, dealing damage to enemies or granting a shield to allies, offering both offensive and defensive utility. It has two charges.
Distended Grip
- Active Ability
- 6-second duration
- Generates 30 Elasticity
This versatile ability allows Mister Fantastic to grapple a target, offering three options: Dash (pulls him towards the target without a shield), Impact (deals damage to the grappled enemy), or a double grapple (grappling a second enemy and slamming them together).
Wedded Harmony
- Team-Up Ability (requires Invisible Woman)
- 20-second duration
This ability heals Mister Fantastic for any lost health (no shield granted). It synergizes well with Invisible Woman, a Strategist character.
Elastic Strength
- Passive Ability
Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, Mister Fantastic undergoes a Hulk-like transformation, gaining a significant damage and shield boost. The shield diminishes before reverting to his original form. No other abilities are accessible during this inflated state.
Brainiac Bounce
- Ultimate Ability
Mister Fantastic leaps and repeatedly crashes down in a targeted area, dealing area-of-effect damage. This is especially devastating against clustered enemies.
Tips for Mastering Mister Fantastic
Mister Fantastic's damage mitigation and shield access make him surprisingly tanky.
Flexible Reflection
Combining Flexible Elongation and Reflexive Rubber provides both player and ally shields, while also allowing the player to absorb enemy attacks before releasing stored damage.
Rushing Reflexive Rubber
Using Reflexive Rubber strategically, even when not actively building the passive, increases the duration of his inflated state, maximizing both objective presence and damage output. Stacking shields can raise his effective health pool to 950.