Civilization's leaders are as iconic as the civilizations themselves. Firaxis' approach to selecting national representatives has evolved significantly over the years. This article explores Civilization VII's leader roster and how it redefines leadership within the series' history.
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Civ VII: A New Era of Leadership
Civ leaders have been a core element since the first game, defining each civilization's identity. While their role remains crucial, the representation of leaders has diversified across installments. Each iteration refined the concept of leadership and its impact on gameplay.
This exploration delves into Civilization's history, examining the evolution of its leader roster and how Civilization VII introduces a unique approach to leadership.
Early Civ: A Focus on Global Powerhouses
The original Civilization featured a relatively simple roster, primarily representing major global powers of the early 1990s and historical antiquity. With limited design scope and technology, the 15 civilizations included familiar names like America, Rome, and China. Leadership was straightforward; each leader was a historical head of state. The selection prioritized widely recognized figures.
This resulted in leaders like Abraham Lincoln and Julius Caesar, alongside more controversial figures like Mao Zedong. Elizabeth I was the sole female leader. While understandable for its time, this approach paved the way for future innovations.
Civ II - V: Expanding the Definition of Leadership
Civilization II expanded the roster and included lesser-known powers. Importantly, it introduced a separate female leader roster. The definition of "leader" broadened, incorporating influential figures beyond heads of state, such as Sacagawea and Amaterasu.
Civ III integrated female leaders into the main roster. Civ IV and V further expanded the roster and the definition of leadership, including revolutionaries, generals, and reformers. Traditional figureheads were sometimes replaced or doubled, reflecting a broader view of history.
The focus shifted from solely powerful figures to a more inclusive representation of humanity.
Civ VI: Enhanced Characterization and Diversity
Civilization VI significantly enhanced characterization and diversity, introducing stylized animated leaders. Leader Personas, alternative versions emphasizing different aspects of a leader's personality, offered varied playstyles. Lesser-known figures from less prominent civilizations joined the roster.
Leaders were no longer defined solely by their entire legacies but by specific periods of their lives, foreshadowing Civ VII's approach. Multiple leader options for some civilizations, like America and China, further expanded choices. Leader Personas added even more diversity.
Civ VII: A Bold New Approach
Civilization VII showcases the most diverse and creative roster yet. Building on past innovations, it features unconventional leaders, multiple personas, and carefully curated choices for diverse playstyles. The mix-and-match approach to civilizations and leaders allows lesser-known figures to take center stage. Harriet Tubman, the American abolitionist, is a prime example.
Niccolò Machiavelli, despite not being a head of state, represents his diplomatic ideals. José Rizal of the Philippines also makes a significant addition.
Over nearly 30 years, Civilization's representation of leadership has evolved from a focus on major powers to a more inclusive and imaginative collection of influential figures, reflecting a richer and more nuanced understanding of history.
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