Lies of P's upcoming DLC, Overture, marks a significant shift for the game by introducing difficulty options—a first for this challenging Soulslike experience. This decision comes after developer Neowiz reconsidered its initial stance against adjustable difficulty settings.
A Change in Philosophy
Originally, director Jiwon Choi maintained that Soulslike games shouldn't include difficulty options, shipping the base game without any alternatives. However, after carefully reviewing player feedback, the studio has reversed this position.
"We wanted to make sure a wider audience of players could enjoy the game," Choi explained to VGC. "Through considering both player suggestions and our development team's insights, we've implemented these options to accommodate different skill levels."
Community Reaction
The announcement has sparked lively discussions among players:
- "As someone who started gaming later in life, I appreciate having easier options available. Not everyone has years of experience, and that's perfectly fine," shared one player.
- Another added: "Some Souls veterans just want to gatekeep achievements. I'm glad the developers prioritized accessibility over elitism."
- However, not all responses were positive: "After all these adjustments, I've lost interest. Developers shouldn't weaken their vision," one critic argued.
What to Expect in Overture
The DLC introduces:
- New difficulty options
- Death March mode for boss rematches
- Fresh locations, enemies, and weapons
- Approximately 15-20 hours of content





Our review scored Lies of P 8/10, praising how it "masterfully executes its Soulslike formula while adding creative twists." With this DLC and an announced sequel, the dark Pinocchio-inspired saga continues to evolve.
