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Life is Strange Feedback Sought After Disappointing Sales

Author : Lucy Jan 20,2025

Life is Strange Feedback Sought After Disappointing Sales

Life is Strange: Double Exposure's Underwhelming Reception Prompts Square Enix Survey

Following the less-than-stellar reception of Life is Strange: Double Exposure, publisher Square Enix has launched a survey to gather feedback from fans. The aim is to understand the game's shortcomings and inform the development of future installments in the Life is Strange series.

The October 2024 release of Life is Strange: Double Exposure, a continuation of Max Caulfield's story, initially held promise. However, the game's return of a beloved protagonist didn't translate into critical or commercial success. The game received mixed reviews, currently holding a 73 critic score and a 4.2 user score on Metacritic. This underwhelming performance is largely attributed to key narrative choices within the game itself.

Further complicating matters, developer Deck Nine Studios announced layoffs in December 2024. In an effort to learn from these setbacks, Square Enix distributed a 15-minute questionnaire to Life is Strange fans. This survey delves into various aspects of Double Exposure, including narrative, gameplay, and technical performance, even asking players about the game's perceived value and its impact on their interest in future titles.

Analyzing the Fallout: Square Enix Seeks Answers

Square Enix clearly anticipated a more positive response to Double Exposure. The results of the survey will be crucial in determining where the game fell short. This contrasts sharply with the positive reception of Deck Nine's previous work, Life is Strange: True Colors, which was lauded for its compelling narrative and emotional depth. Alex Chen, the protagonist of True Colors, also resonated more strongly with players than Double Exposure's characters.

While Double Exposure hinted at potential storylines for future entries, the community feedback collected by Square Enix will significantly influence the direction of the series. The balance between incorporating fan preferences and maintaining creative integrity remains a key consideration, and the extent to which future games will respond to this feedback remains to be seen.

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