Home News It Sounds Like Netflix’s Gears of War Movie Is Finally Moving Forward — but We Still Don’t Know Who’s Playing Marcus Fenix

It Sounds Like Netflix’s Gears of War Movie Is Finally Moving Forward — but We Still Don’t Know Who’s Playing Marcus Fenix

Author : Riley May 21,2025

David Leitch, the acclaimed director behind hits such as *Atomic Blonde* (2017), *Deadpool 2* (2018), *Hobbs & Shaw* (2019), and *Bullet Train* (2022), is reportedly in talks to helm Netflix's upcoming adaptation of Microsoft's action-packed video game, *Gears of War*. According to *The Hollywood Reporter*, Leitch is negotiating to bring his signature action style to the explosive third-person shooter series.

Leitch will be joined by producer Kelly McCormick, and they are set to work alongside the game's developer, The Coalition. The script is being penned by Jon Spaihts, known for his work on *Dune*. It's been over two years since Netflix acquired the rights to *Gears of War*, and with Leitch potentially at the helm, the project appears to be gaining momentum. In addition to the film, an adult animated series is also in development, which is expected to follow the movie. If both projects succeed, further *Gears of War* adaptations could be on the horizon.

A key question on fans' minds is who will portray the iconic protagonist, Marcus Fenix. Dave Bautista, a former wrestler turned actor, has publicly expressed his strong desire to take on the role, even receiving support from *Gears of War* co-creator Cliff Bleszinski.

The landscape of video game adaptations is thriving, with successes like *The Super Mario Bros. Movie*, *A Minecraft Movie*, and the *Sonic* series setting new benchmarks. Other notable adaptations include *Uncharted*, *Mortal Kombat*, and various *Resident Evil* films, signaling a boom in this genre.

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Phil Spencer, the head of Microsoft's gaming division, recently commented on the company's approach to adaptations following the mixed reception of the *Halo* TV series. Spencer emphasized that Microsoft is learning from each project, including *Halo* and *Fallout*, and is increasingly confident about venturing further into this space.

"We’re learning and growing through this process, which is giving us more confidence that we should do more,” Spencer stated. He acknowledged that not all projects will succeed, but reassured the Xbox community that more adaptations are on the way as they continue to gain experience and confidence.

Meanwhile, in the gaming world, The Coalition is busy developing *Gears of War: E-Day*, a prequel to the series, though a release date has yet to be announced.

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