Our journey through the soundscapes of FromSoftware culminated in the enchanting sound room where Shoi Miyazawa, the lead composer, breathes life into the haunting melodies of *Elden Ring* and its spin-off, *Nightreign*. Here, he shares his creative process, influences, and the intricate details behind crafting soundtracks that resonate with the game's essence.
Starting with his passion for music, Miyazawa reflects on his early fascination with the *Armored Core* series, a major influence during his recruitment into FromSoftware. He cites classic titles like *Ganbare Goemon*, *Secret of Mana*, and *Castlevania* as additional sources of inspiration, blending nostalgia with modern compositions. Outside the realm of video games, he draws inspiration from bands like *King Crimson* and *Marilyn Manson*, appreciating their diverse musical styles.
When asked about the process of composing for *Elden Ring* and *Nightreign*, Miyazawa explains that the team employs various approaches. Sometimes, directors provide concept art or detailed descriptions of moods and locations, while other times, they rely on text-based orders detailing characters or environments. For *Nightreign*, the emphasis was on maintaining continuity with *Elden Ring* while introducing distinctive elements. Directorial guidance emphasized themes of night, loneliness, and the duality of victory and defeat, particularly highlighted in the boss battle against Libra: Creature of Night.
Collaboration within the sound team is key, though each track is typically assigned to a single composer. However, *Nightreign* presented a unique opportunity for multiple composers to contribute to a single piece. Miyazawa recalls the challenge and fulfillment of creating tracks like "Consort Radahn" for *Elden Ring*, noting his preference for composing in dimly lit settings to enhance immersion. Other memorable compositions include "Takes Me Anywhere" from *Armored Core VI*, a piece tied to his fondness for the series.
Miyazawa highlights the stark contrasts in *Nightreign*'s music, particularly the day-night cycle, which amplifies the sense of danger as enemies grow stronger under the cover of darkness. Players can expect innovative sound design tailored to each boss fight, pushing the boundaries of fantasy music. Personal favorites include instruments and software tools that allow him to refine compositions to perfection, ensuring listeners appreciate the meticulous attention to detail.
When queried about personal favorites beyond gaming, Miyazawa fondly remembers *Myst*, an adventure game that captivated him with its immersive storytelling and puzzle-solving mechanics. His reflections underscore a deep connection to storytelling across mediums, enriching his work as a composer.